Symbols:

General Information:

Symbols are the key elements that Flash uses. When in doubt, use a symbol. Symbols have the ability to hold fancy properties and behaviours or actions, so converting your images or vector graphic drawings into symbols is usually a very good thing to do.

> To make a symbol from scratch, press control, F8.
> To convert an item that already exists into a symbol, double click it to select it, then press F8.
> To work on a symbol while seeing it in position on the stage, double click it.

You will see from Image 3 that the symbol window allows for a choice of three main types of symbol: Movie Clip, Button or Graphic. Read more below to find out the difference between each type of symbol, and what they can do.

Image 3

Image 3, as we have seen, shows the symbol window, where you name your symbol and select which type of symbol it is. It also shows the Library, a very important control window - you can see what's in your Library, and drag and drop symbols onto the stage, or into each other. You can also create folders to keep different types of symbols in, or symbols from each scene, so you don't get confused by what belongs where.
TERMS: (slight repeat)
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